##################################################
++++++++++++++++++++++++++++++++++++++++++++++++++
||  Legend of Queen Opala - Golden Edition FAQ  ||
++++++++++++++++++++++++++++++++++++++++++++++++++
##################################################
                    By Krass
               Updated: 2010-10-22

                Table of Contents
      ======================================
      |     Section          | Lookup Code |
      |~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~|
      |  General Notes       |    ::GN     |
      |  General FAQ         |    ::GF     |
      |  Locations           |    ::LL     |
      |  Characters          |    ::CR     |
      |  Special Items       |    ::SI     |
      |  Art Pieces          |    ::AP     |
      |  Legendary Monsters  |    ::LM     |
      |  Side Quests         |    ::QU     |
      |  Misc. Locations     |    ::ML     |
      |  Misc. Notes         |    ::MN     |
      |  Sex Scenes          |    ::SS     |
      |  Endings             |    ::ED     |
      ======================================


#####################
##  General Notes  ##  ::GN
#####################
Some quick notes for reading this document.

Markers: (Seen on various items through the FAQ.)
[Good] = Only available if you side with Opala early in the game (i.e., take the "good" side).
[Evil] = Only available if you side with Osira early in the game (i.e., take the "evil" side).
[PG] = Only available after Post Game content is unlocked (i.e., you've beaten the final boss for whichever side you've taken).
[NG+] = Only available in New Game + mode.


###################
##  General FAQ  ##  ::GF
###################
Q: What is Post-Game content?
A: When you defeat the "final" boss for whichever route you took (Good or Evil), the credits will roll, but the game does not end. Instead, a vast variety of locations up, and new boss-level monsters are scattered through the land. There is at least as much content in the "post-game" as there is in the main quest, so don't miss out by quiting when you hit the credits.

Q: What is New Game +?
A: After you unlock the post-game content, you can buy an Orb of Restoration from the Gift Shop in Egypt that allows you to (only ONCE) reset the quest to play the story again from the beginning, but with new monsters, quests and items available. You will keep all of your stats, most of your equipment/items, and even the party you had when you used the Orb.

Q: Should I play the Good path or Evil path first?
A: If you want to have the most diverse party selection at the end of New Game + mode, you should play Good the first time through the game, and Evil in New Game + (allowing you access to all three Royals as party members).

Q: How do I remove the boulders that block my path in several locations?
A: They will be removed as you progress through the story. Many of the boulders (specifically, near the "Warning - Dangerous Enemies" signs) will disappear when you enter Post-Game mode.

Q: Where can I buy the ship?
A: After finding Greece, you can purchase the ship you started the game on from its captain for 20,000G. You'll need to purchase maps from the Gift Shop in the Egypt Capitol to use the ship.

Q: Do I need the treasure maps to dig up the buried treasures?
A: No. If you know where they are, you can dig them up as soon as you reach the area in question. However, NG+ treasures may only be found in NG+.

Q: How many party members are there, and where can they be found?
A: There are a total of 11, including the Hero. Look in the Characters section for more information.
    Seven Standard, encountered throughout the game:
        Gath'D - Hunter - Egypt - Weapon District - Inn
        Dargon - Cleric - Egypt - Tavern
        Phalen - Lancer - Athrosa Village - Weapon Shop
        Tirah - Warrior - Athrosa Village - Tavern
        Lucia - Holy Cleric - Festival Island
        Murdock - Fire Mage - Mount Falcon - Inn
        Sephira - Ice Mage - Wintero - Tavern
    
    Three Royals, obtained through sex/marriage in the post-game, depending on the path/ending you chose:
        Opala - Royalty - Your Mansion
        Osira - Sorceress - Your Mansion
        Farah - Matriarch - Your Mansion

Q: How do I get the Royal Women (Opala, Osira, Farah) into my party?
A: The Royals are only available in the post-game. Depending on which ending you chose (see Endings section for details), you will be able to have sex with to 0-3 of the Royals. You must invite them to your Mansion (speak to them after obtaining 12 staff), then have sex with them 4 times. When you speak to them the 5th time, they will offer to join your party. If you accept, they will be available in the Camel Toe tavern.
        
Q: How/where do I hire staff for my mansion?
A: You hire all mansion staff on Festival Island.
   Basic Staff (Maids, Guards, Musicians, Bunny Girl) may be hired from the Bunny Girl one screen north of the clock.
   Skilled Staff (Cook, Bartender, Dancer, Jester) must be won in the various games and Arena on Festival Island.
     (Three wins in each game will net you a staff member.)
   You will need at least 12 staff to hire the Royals into your party in the post-game; otherwise, the staff is largely just for fun.
     NOTE: You should hire two guards before any other staff. If you have two or more non-guard staff and do not have 2+ guards, your mansion will be overrun with bandits.


#################
##  Locations  ##  ::LL
#################
The locations are listed below in roughly the order you will encounter them going through the Good path (with exceptions for areas within areas, shown indented).

Egypt, Greece and the Snowy Lands are accessible via the teleportation devices found in caves. Each teleporters becomes accessible from all other teleporters after its first use.

Festival Island, Dead Rock and Monster Cove are accessible via the ship once you have purchased it and the appropriate maps in Egypt's Gift Shop.

The Island of the Mansion of the Lord is accessible via the ship once you've placed all of the paintings in your mansion's gallery and obtained the map from the room that is revealed.

NOTE: This is just an overview of areas, and does not contain the lesser locations (e.g., treasure caves within the deserts).


 (*)  Indicates a teleporter is available somewhere in this location.
  >>  Indicates travel accessible to the location listed (generally considered "forward" for the Good quest).
  <<  Indicates travel accessible to the location listed (generally considered "backward" for the Good quest)
 <<>> Indicates travel accessible between the location listed above and below the marker (shorthand).
 (X)  Indicates Area is the end of a path (i.e., dead-end area).
(Tab) Indicates that a location is considered a sub-area of another location.

=================
|| Egypt Areas ||
=================
Ship (Sea Locations, Depending On Maps)
  <<>>
Far Southern Desert
  << Ship
  
    Hell Dune Cave [PG]
        Blacksmith's Room (*)
        >> Ladder to Palace Stables [PG]
        
  >> Southern Outpost

Southern Outpost
  <<>>
Near Southern Desert
  <<>>
Capitol
   << Near Southern Desert

    Main Square
      >> North (Palace)
      >> East (Tavern, Mansion)
      >> West (Art District, Weapon + Inn District, Path to Northern Desert, Garden of Anuket)
    
    Palace
        Stables
          >> Hell Dune Cave [PG, After running through Hell Dune Cave once]
    
        Dungeons
            Crystal Ritual Chamber (X)
          <<>>
        Cliff Beach
          <<>>  
        Pharoah's Tomb
    
    East
        Tavern
        Mansion
    
    West
        Art District (South)
        Weapon + Inn District (West)
          >> Garden of Anuket (X)
          >> Northern Desert
  
Northern Desert
  << Capitol (Weapon + Inn District)
  Portal Cave (*)


============
|| Greece ||
============
Athrosa Area
    Portal Cave (*)
      <<>>
    West Athrosa Woods
      <<>>
    Athrosa Village
      <<>>        
    North Athrosa Woods
      <<>>
    Athrosa Cave
      >> Path to Crossroads
      
Path to Crossroads
  << Athrosa Cave
  
    Bounty Hunter's House
    Isolated Ruins
    
  >> Crossroads
  
Crossroads
  << Path to Crossroads
  
  >> Ruins of the Past (West)
  >> Mount Falcon Area (East)
  >> Osira's Area (North)
  
Ruins of the Past
  << Crossroads
  >> Church (X)
    
Mount Falcon Area 
  << Crossroads
    Path to Mount Falcon
      <<>>
    Caves to Mount Falcon
      <<>>
    Mount Falcon
      <<>>
    Bandit Cave
      <<>>      
    Bandit Fortress (*) [PG]

Osira's Area
    Caves to Tower of Hades
      <<>>
    Tower of Hades
      <<>>      
    Caves to Osira's Lair
      <<>>      
    Osira's Lair (*)
      >> Portal to Wintero [PG]


=====================
|| Festival Island ||
=====================
Ship (Sea Locations, Depending On Maps)
  <<>>
Town
    Arena


=================
|| Snowy Lands ||
=================
[Post-Game]

Western Snowy Plains (Initial Landing Point)
    King Corrus' Cave [NG+]
  <<>>    
Wintero Town
  <<>>
Eastern Snowy Plains
  <<>>
Ice Caves (*)


===============
|| Dead Rock ||
===============
[Post-Game, Except Access to Front Swamps]

Ship (Sea Locations, Depending On Maps)
  <<>>
Front Swamps
  <<>>
Caves
  <<>>
Swamps
    Furry Haven (via Ancient Door)


==================
|| Monster Cove ||
==================
[Post-Game, Except Access to Front Beach]

Ship (Sea Locations, Depending On Maps)
  <<>>
Front Beach
  <<>>
Caves
  <<>>
Castle
    Dungeon


=========================
|| Mansion of the Lord ||
=========================
[Post-Game]

Ship (Sea Locations, Depending On Maps)
 <<>>
Beach
 <<>>
Castle
    Dungeon
      <<>>
    Vampire Cave


##################
##  Characters  ##  ::CR
##################
===========
|| Notes ||
===========
Most characters are hired for a set amount of gold from a given location, after which they will appear in a building in each town you go to. After hiring them, you can find and speak to any party member to have them leave/re-join your party.

Several characters have an associated "Element", for which they can equipment certain special items (weapons and armor). All accessories can be used by all characters.


==========
|| Hero ||
==========
CLASS:     Adventurer
LOCATION:  Starts in party.
LEVEL:     1
ELEMENT:   Thunder

EQUIPMENT
  WEAPON:  Sword
  SHIELD:  YES
  HEAD:    Helm
  BODY:    Armor, Plate (+ "Thunder" Armors [Thunder, Lightning, Thundernova])

=========================================================================================================
| Level | Skill                | SP Used | Power | Element/Strength | Notes                             |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|  01   | Cross Cut            |   100   |   20  | + vs. Undead     |                                   |
|  09   | Feint Attack         |   150   |   40  |                  | Chance to cause Stun.             |
|  17   | Might                |   180   |       |                  | Raises ATK for one ally.          |
|  25   | Hurricane            |   200   |   60  | Wind             |                                   |
|  30   | Mass Might           |   340   |       |                  | Raises ATK for all allies.        |
|  34   | Power                |   320   |       |                  | Greatly raises ATK for one ally.  |
|  40   | Spiral Blade         |   300   |   80  |                  |                                   |
|  50   | Mass Power           |   420   |       |                  | Greatly raises ATK of all allies. |
=========================================================================================================


============
|| Gath'D ||
============
CLASS:     Hunter
LOCATION:  Egypt - Weapon District - Inn (1,000 G)
LEVEL:     4
ELEMENT:   Wind

EQUIPMENT
  WEAPON:  Crossbow
  SHIELD:  NO
  HEAD:    Helm
  BODY:    Plate (+ "Wind" Plates [Wind, Hurricane, Windnova])

=========================================================================================================
| Level | Skill                | SP Used | Power | Element/Strength | Notes                             |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|  01   | Bird Killer          |   100   |   20  | + vs. Bird       |                                   |
|  09   | Mute Arrow           |   150   |   40  |                  | Chance to cause Silence.          |
|  17   | Dodge                |   150   |       |                  | Raises EVA for one ally.          |
|  25   | Paralyze Arrow       |   200   |   60  |                  | Chance to cause Paralyze.         |
|  30   | Mass Dodge           |   310   |       |                  | Raises EVA for all allies.        |
|  34   | Evade                |   290   |       |                  | Greatly raises EVA for one ally.  |
|  40   | Sidewinder           |   300   |   80  |                  |                                   |
|  50   | Mass Evade           |   390   |       |                  | Greatly raises EVA of all allies. |
=========================================================================================================


============
|| Dargon ||
============
CLASS:     Cleric
LOCATION:  Egypt - Tavern (1,500 G)
LEVEL:     6
ELEMENT:   Fire

EQUIPMENT
  WEAPON:  Mace (+ "Fire" Maces [Inferno, Firestorm, Firenova])
  SHIELD:  NO
  HEAD:    Hat
  BODY:    Robe (+ "Fire" Robes [Fire, Inferno, Firenova])

=========================================================================================================
| Level | Skill                | SP Used | Power | Element/Strength | Notes                             |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|  01   | Heal                 |   100   | -150  |                  |                                   |
|  05   | Remedy               |    60   |       |                  | Cures all status to one ally.     |
|  09   | Barrier              |   170   |       |                  | Raises PDEF for one ally.         |
|  13   | Greater Heal         |   160   | -300  |                  |                                   |
|  17   | Might                |   180   |       |                  | Raises STR for one ally.          |
|  21   | Greater Remedy       |   120   |       |                  | Cures all status to all allies.   |
|  25   | Revive               |   240   |  -50  |                  | Revives one ally.                 |
|  29   | Mass Heal            |   320   | -300  |                  | Heals all allies.                 |
|  32   | Resurrection         |   500   |  -50  |                  | Revives all allies.               |
|  40   | Resist               |   160   |       |                  | Raises PDEF for one ally.         |
|  50   | Dodge                |   150   |       |                  | Raises EVA for one ally.          |
=========================================================================================================


============
|| Phalen ||
============
CLASS:     Lancer
LOCATION:  Athrosa Village - Weapon Shop (3,000 G)
LEVEL:     10
ELEMENT:   Ice

EQUIPMENT
  WEAPON:  Lance
  SHIELD:  YES
  HEAD:    Helm
  BODY:    Armor, Plate (+ "Ice" Armors [Ice, Blizzard, Icenova])

=========================================================================================================
| Level | Skill                | SP Used | Power | Element/Strength | Notes                             |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|  01   | Leg Sweep            |   100   |   20  |                  | Chance to cause Stun.             |
|  09   | Beast Slayer         |   150   |   40  | + vs. Beast      |                                   |
|  17   | Barrier              |   170   |       |                  | Raises PDEF for one ally.         |
|  25   | Thunder Pierce       |   200   |   60  | Thunder          |                                   |
|  30   | Mass Barrier         |   330   |       |                  | Raises PDEF for all allies.       |
|  34   | Protect              |   310   |       |                  | Greatly raises PDEF for one ally. |
|  40   | Screw Thrust         |   300   |   80  |                  |                                   |
|  50   | Mass Protect         |   410   |       |                  | Greatly raises PDEF of all allies.|
=========================================================================================================


===========
|| Tirah ||
===========
CLASS:     Warrior
LOCATION:  Athrosa Village - Tavern (2,800 G)
LEVEL:     10
ELEMENT:   Earth

EQUIPMENT
  WEAPON:  Axe
  SHIELD:  YES
  HEAD:    Helm
  BODY:    Armor, Plate (+ "Earth" Armors [Earth, Earthquake, Earthnova])

=========================================================================================================
| Level | Skill                | SP Used | Power | Element/Strength | Notes                             |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|  01   | Power Break          |   100   |   20  |                  | Chance to cause Weaken.           |
|  09   | Mind Break           |   150   |   40  |                  | Chance to cause Feeble.           |
|  17   | Resist               |   160   |       |                  | Raises MDEF for one ally.         |
|  25   | Aqua Buster          |   200   |   60  | + vs. Aquatic    |                                   |
|  30   | Mass Resist          |   320   |       |                  | Raises MDEF for all allies.       |
|  34   | Immunity             |   300   |       |                  | Greatly raises MDEF for one ally. |
|  40   | Rolling Axe          |   300   |   80  |                  |                                   |
|  50   | Mass Immunity        |   400   |       |                  | Greatly raises MDEF of all allies.|
=========================================================================================================


============
|| Lucia  ||
============
CLASS:     Holy Cleric
LOCATION:  Festival Island - One screen north of the clock, by the fountain. (12,000 G)
LEVEL:     16
ELEMENT:   N/A

EQUIPMENT
  WEAPON:  Mace
  SHIELD:  NO
  HEAD:    Hat
  BODY:    Robe

=========================================================================================================
| Level | Skill                | SP Used | Power | Element/Strength | Notes                             |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|  01   | Heal                 |   100   | -150  |                  |                                   |
|  05   | Greater Heal         |   160   | -300  |                  |                                   |
|  09   | Mass Heal            |   320   | -300  |                  | Heals all allies.                 |
|  13   | Greater Heal (BUG?)  |   160   | -300  |                  |                                   |
|  17   | Revive               |   240   |  -50  |                  | Revives one ally.                 |
|  21   | Mass Dodge           |   310   |       |                  | Raises EVA for all allies.        |
|  25   | Mass Resist          |   320   |       |                  | Raises MDEF for all allies.       |
|  29   | Mass Barrier         |   330   |       |                  | Raises PDEF for all allies.       |
|  32   | Mass Might           |   340   |       |                  | Raises ATK for all allies.        |
|  40   | Mass Protect         |   410   |       |                  | Greatly raises PDEF of all allies.|
|  50   | Mass Immunity        |   400   |       |                  | Greatly raises MDEF of all allies.|
=========================================================================================================


=============
|| Murdock ||
=============
CLASS:     Fire Mage
LOCATION:  Mount Falcon - Inn (8,000 G)
LEVEL:     14
ELEMENT:   N/A

EQUIPMENT
  WEAPON:  Rod
  SHIELD:  NO
  HEAD:    Hat
  BODY:    Robe

=========================================================================================================
| Level | Skill                | SP Used | Power | Element/Strength | Notes                             |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|  01   | Fire                 |    75   |  140  | Fire             |                                   |
|  05   | Mass Dazzle          |    70   |       |                  | Chance to lower Hit Rate (All).   |
|  09   | Mass Weaken          |    65   |       |                  | Chance to lower STR (All).        |
|  13   | Greater Fire         |   150   |  180  | Fire             |                                   |
|  17   | Mass Feeble          |    65   |       |                  | Chance to lower INT (All).        |
|  21   | Mass Silence         |    80   |       |                  | Chance to cause Silence (All).    |
|  25   | Mass Sleep           |   100   |       |                  | Chance to cause Sleep (All).      |
|  29   | Mass Fire            |   300   |  180  | Fire             | Strikes all enemies.              |
|  32   | Mass Venom           |    60   |       |                  | Chance to cause Venom (All).      |
|  40   | Greater Earth        |   150   |  180  | Earth            |                                   |
|  50   | Mass Earth           |   300   |  180  | Earth            | Strikes all enemies.              |
=========================================================================================================


=============
|| Sephira ||
=============
CLASS:     Ice Mage
LOCATION:  Wintero - Tavern (10,000 G)
LEVEL:     14
ELEMENT:   N/A

EQUIPMENT
  WEAPON:  Rod
  SHIELD:  NO
  HEAD:    Hat
  BODY:    Robe

=========================================================================================================
| Level | Skill                | SP Used | Power | Element/Strength | Notes                             |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|  01   | Ice                  |    75   |  140  | Ice              |                                   |
|  05   | Mass Clumsy          |    65   |       |                  | Chance to lower DEX (All).        |
|  09   | Mass Delay           |    65   |       |                  | Chance to lower AGI (All).        |
|  13   | Greater Ice          |   150   |  180  | Ice              |                                   |
|  17   | Force                |   160   |       |                  | Chance to lower MDEF.             |
|  21   | Break                |   120   |       |                  | Chance to lower PDEF.             |
|  25   | Mass Paralyze        |   110   |       |                  | Chance to cause Paralyze (All).   |
|  29   | Mass Ice             |   300   |  180  | Ice              | Strikes all enemies.              |
|  32   | Mass Confuse         |    90   |       |                  | Chance to cause Confuse (All).    |
|  40   | Greater Wind         |   150   |  180  | Wind             |                                   |
|  50   | Mass Wind            |   300   |  180  | Wind             | Strikes all enemies.              |
=========================================================================================================


===========
|| Opala ||
===========
CLASS:     Royalty
LOCATION:  Egypt - Your Mansion [PG] (After sex 4 times.)
LEVEL:     21
ELEMENT:   N/A

EQUIPMENT
  WEAPON:  Queen's Saber (+ Supreme Queen's Saber)
  SHIELD:  NO
  HEAD:    Queen's Tiara
  BODY:    Queen's Dress

=========================================================================================================
| Level | Skill                | SP Used | Power | Element/Strength | Notes                             |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|  01   | Poison Edge          |   100   |   20  |                  | Chance to cause Venom.            |
|  09   | Horus Claw           |   150   |   40  | + vs. Snakes     |                                   |
|  17   | Remedy               |   180   |       |                  | Raises ATK for one ally.          |
|  25   | Sidestep Strike      |   200   |   60  |                  | Chance to cause Dazzle.           |
|  32   | Greater Remedy       |   120   |       |                  | Cures all status to all allies.   |
|  40   | Deadly Dance         |   300   |   80  |                  |                                   |
=========================================================================================================


===========
|| Osira ||
===========
CLASS:     Sorceress
LOCATION:  Egypt - Your Mansion [PG] (After sex 4 times.)
LEVEL:     26
ELEMENT:   N/A

EQUIPMENT
  WEAPON:  Rod
  SHIELD:  NO
  HEAD:    NO
  BODY:    Empress's Dress

=========================================================================================================
| Level | Skill                | SP Used | Power | Element/Strength | Notes                             |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|  01   | Darkness             |    80   |  160  | Darkness         |                                   |
|  05   | Thunder              |    75   |  140  | Thunder          |                                   |
|  09   | Greater Darkness     |   160   |  200  | Darkness         |                                   |
|  13   | Greater Thunder      |   150   |  180  | Thunder          |                                   |
|  17   | Mass Darkness        |   320   |  200  | Darkness         | Strikes all enemies.              |
|  21   | Mass Thunder         |   300   |  180  | Thunder          | Strikes all enemies.              |
|  25   | Mass Immunity        |   400   |       |                  | Greatly raises MDEF of all allies.|
|  29   | Mass Protect         |   410   |       |                  | Greatly raises PDEF of all allies.|
|  35   | Mass Power           |   420   |       |                  | Greatly raises ATK of all allies. |
|  40   | Mass Evade           |   390   |       |                  | Greatly raises EVA of all allies. |
|  50   | Resurrection         |   500   |  -50  |                  | Revives all allies.               |
=========================================================================================================


===========
|| Farah ||
===========
CLASS:     Matriarch
LOCATION:  Egypt - Your Mansion [PG] (After sex 4 times.)
LEVEL:     42
ELEMENT:   N/A

EQUIPMENT
  WEAPON:  Rod
  SHIELD:  NO
  HEAD:    NO
  BODY:    Matriarch's Dress

=========================================================================================================
| Level | Skill                | SP Used | Power | Element/Strength | Notes                             |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|  01   | Sideblow Hit         |   100   |   20  |                  | Chance to cause Confuse.          |
|  09   | Devil Downer         |   150   |   40  | + vs. Devils     |                                   |
|  17   | Revive               |   240   |  -50  |                  | Revives one ally.                 |
|  25   | Violent Stab         |   200   |   60  | Thunder          |                                   |
|  32   | Resurrection         |   500   |  -50  |                  | Revives all allies.               |
|  40   | Illusion Sweep       |   300   |   80  |                  |                                   |
=========================================================================================================


#####################
##  Special Items  ##  ::SI
#####################
===================
|| Eyes of Horus ||
===================
Each Eye of Horus used decreases the transparency of the randomly generated monsters. (Quest-related monsters will always be fully visible.)
There is no benefit to holding these items, use immediately upon obtaining.
All Eyes of Horus will be found in chests.

(01) Egypt - Garden of Anuket - Northwest corner of screen.
(02) Egypt - Palace - Dungeon - After second fight with lizardmen while chasing Osira, on the left.
(03) Egypt - Northern Desert - Northwest corner of large, open area.
(04) Greece - West Athrosa Woods - Northwest corner of area past rope bridge just outside of the portal cave.
(05) Greece - North Athrosa Woods - Northwest corner of area two screens north of Athrosa.
(06) Greece - Path to Crossroads - Southwest corner of the large grassy area west of the exit from Athrosa Cave. From the singpost, head northwest up the rocky stairs, go west past the trees, then south all the way to find the chest in a narrow area.
(07) Greece - Path to Crossroads - South end of the landmass found by travelling all the way south from the four-way crossroads with the merchant.
(08) Greece - Path to Mount Falcon - Near the exit of the caves that lead to Mount Falcon.
(09) Greece - Ruins of the Past - In a ruined building in the first major area of the Ruins of the Past (past the bridge).
(10) Greece - Ruins of the Past - Church - Inside the church.
(11) Greece - Hades Caves - Near the exit of the lava cavern at the bottom of the Tower of Hades.
(12) Greece - Osira's Lair - After the entrance, cross a large stone bridge in the next room, and the chest is to the right on a narrow ledge.
(13) Egypt - Pharoah's Tomb - Chest in Pharoah's Tomb.
(14) Egypt - Capitol - In fortune teller's house. (House in northwest of main square, need lockpick to enter.)


========================
|| Tablets of History ||
========================
Tablets of History will allow you to receive special information from the Fortune Teller in the Capitol of Egypt.
(She won't tell you anything that can't be found in this document, so if you don't want to chase down all of these, don't worry.)

You will receive new information from the Fortune Teller when you have the following numbers of tables: 1, 8, 18, 25

All Tablets of History will be found in Hidden Chests. You must have the Tiara of the Goddess (obtained from the Scholar in Athrosa) before you can see these chests.

(01) Egypt - Capitol - Main Square - House above blonde girl in main square, capital of egypt.
(02) Egypt - Capitol - East (Tavern) - South of the Camel Toe tavern.
(03) Egypt - Palace - In the ante-room en route to the Royal Ballroom.
(04) Egypt - Northern Desert - Northeast corner of large, open area.
(05) Egypt - Palace - Dungeons - On path to the Crystal Ritual Chamber beneath the dungeons.
(06) Egypt - Pharoah's Tomb - Behind some traps one screen west of the stairs down to the final hallway.
(07) Greece - West Athrosa Woods - Southeast corner of rope bridge area, just after portal cave.
(08) Greece - Athrosa - Second floor of barracks.
(09) Greece - Path to Crossroads - Southeast corner of large grassy area one screen west of the exit from Athrosa Cave.
(10) Greece - Path to Crossroads - Isolated Ruins - First room inside the isolated ruins.
(11) Greece - Path to Mount Falcon - Near the exit of the cave that leads to Mount Falcon.
(12) Greece - Mount Falcon - Basement of first house in Mount Falcon.
(13) Greece - Ruins of the Past - In crumbled room on the second screen of the main area of Ruins of the Past.
(14) Greece - Tower of Hades - West side of the gatehouse outside the Tower of Hades.
(15) Greece - Tower of Hades - West side of the building on top of the Tower of Hades.
(16) Greece - Osira's Lair - Southeast of the room with the Smart Goblin.
(17) Festival Island - Town - In the main shop.
(18) Festival Island - Arena - West side of the balcony.
(19) [PG] Egypt - Hell Dune Cave - In the lava cavern at the bottom of the cave.
(20) [PG] Greece - Bandit Fortress - Outside the Bandit Fortress.
(21) [PG] Snowy Land - Western Snowy Fields - Southwest of the furthest west area, below a raised platform with a cave.
(22) [PG] Snowy Land - Eastern Snowy Fields - Southeast of the Legendary Krona (large bird), down a set of narrow stairs.
(23) [PG] Snowy Land - Ice Caves - Northeast path in the area one screen west of the entrance.
(24) [PG] Monster Cove - Dungeon - Jail cell on the right of your landing spot in the dungeon.
(25) Dead Rock - Beach - From the ship, follow the path all the way around back to the southwest.


================
|| Moonstones ||
================
The Blacksmith in the Hell Dune [PG] will craft high-end "Moon" items for you based on how many Moonstones you have in your inventory (they are never used up).

All Moonstones will be found in Hidden Chests. You must have the Tiara of the Goddess (obtained from the Scholar in Athrosa) before you can see these chests.

(01) Egypt - Palace - Dungeons - In the Crystal Ritual Chamber beneath the dungeons.
(02) Greece - Path to Mount Falcon - At the end of the cave that leads to Mount Falcon.
(03) Greece - Mount Falcon - Bandit Cave - In the main section of the cave, on a small island.
(04) Greece - Tower of Hades - Before the bridge leading across to the Tower of Hades, on the right.
(05) Egypt - Pharoah's Tomb - Just before the stairs down to the final room in the Pharoah's Tomb.
(06) Festival Island - Town - In the house that holds the treasure chest game.
(07) [PG] Egypt - Hell Dune Cave - In the area after descending the first staircase, go all the way north, then follow the path back around to the southwest.
(08) [PG] Greece - Bandit Fortress - In the west wing of the main fortress.
(09) [PG] Snowy Lands - East Snowy Fields - Northwest corner of the area two screens east of Wintero Village.
(10) [PG] Snowy Lands - East Snowy Fields - In a cave, one screen east of the Legendary Krona (large bird).
(11) [PG] Snowy Lands - Ice Caves - Loop up and back around the path on the screen just before the exit to the outdoor section of the caves.
(12) [PG] Monster Cove - Cave - Northeast corner of the area one screen north of the entrance.
(13) Dead Rock - Front Swamps - Near the cliffs south and east of the beach (one screen east of the fork).
(14) [PG] Dead Rock - Swamps - Near the ancient portal door.


================================
|| Sunstones (New Game + Only)||
================================
The Blacksmith in the Hell Dune [PG] will craft high-end "Sun" items for you based on how many Sunstones you have in your inventory (they are never used up).

All Sunstones will be found in Hidden Chests, and only in New Game +. You must have the Tiara of the Goddess (obtained from the Scholar in Athrosa) before you can see these chests.

(01) Egypt - Northern Desert - In cave on the first screen north of capitol gates.
(02) Egypt - Pharoah's Tomb - On the beach to the pharoah's tomb, one screen north of the door to the prison.
(03) Greece - Portal Cave - In the portal cave.
(04) Greece - Path to Crossroads - In a cave on the northwest of the screen west of Athrosa Cave.
(05) Greece - Ruins of the Past - In the basement of the first screen of the main area of the Ruins of the Past (beyond the stone bridge).
(06) Greece - Osira's Lair - In the room with the Smart Goblin.
(07) Greece - Path to Mount Falcon - In the cave en route to Mount Falcon.
(08) Festival Island - Arena - In the room with the beds, next to the Pleasure Jester.
(09) [PG] Greece - Bandit Fortress - In the main hall of the fortress, chest on the right side of room.
(10) [PG] Egypt - Hell Dune Cave - In the southwest corner of the raised area after a ramp.
(11) [PG] Snowy Land - Eastern Snowy Fields - In the area two screens east of the Legendary Krona (large bird).
(12) [PG] Dead Rock - Swamps - North of the exit from the east-side cave.
(13) [PG] Monster Cove - Castle - Dungeon - One screen north in the castle dungeon.
(14) [PG] Mansion of the Lord - Castle - Final upstairs room, before the stairs down to the Vampire Cave.


==========================
|| Master Hen'Tai Boxes ||
==========================
Tall wooden boxes in which you can find Master Hen'Tai. Each time you open a box, you will do battle with Master Hen'Tai (of increasing strength), and be rewarded with an Illustration for a win.

To see Master Hen'Tai Boxes, you will first need to obtain the Earrings of the Goddess from the Mount Falcon scholar.

(Reward in parentheses.)

(01) Egypt - Palace - In the palace kitchens. (Illustration 09)
(02) Egypt - Garden of Anuket - On the path to the Garden of Anuket. (Illustration 43)
(03) Greece - West Athrosa Woods - On the west side of the path leading from the Portal Cave to Athrosa. (Illustration 03)
(04) Greece - Path to Crossroads - Isolated Ruins - On the first floor of the ruins. (Illustration 10)
(05) Greece - Mount Falcon - In the house at the very north end of Mount Falcon. (Illustration 17)
(06) Greece - Ruins of the Past - Inside a ruined building in the second screen of the main area. (Illustration 13)
(07) Greece - Osira's Lair - Near the throne room, to the right of the stairs down. (Illustration 51)
(08) Festival Island - Arena - In the training area to the west of the main entrace. (Illustration 18)
(09) [PG] Greece - Bandit Fortress - In the second floor library. (Illustration 46)
(10) [PG] Snowy Land - Wintero - In a locked house. (Illustration 30)
(11) [PG] Monster Cove - Castle - Dungeons - In a room in the castle dungeons. (Illustration 32)
(12) [PG] Mansion of the Lord - Castle - In the dungeon level of the mansion. (Illustration 22)


===================
|| Treasure Maps ||
===================
To view a tresure map, select it in your inventory.

01 - Greece - Path to Crossroads - Isolated Ruins - Second floor of ruins.
02 [NG+] - Festival Island - Town - Complete the beatball quest for the girl near the arena.
03 - Egypt/Snowy Lands - After completing the quest for Nipha (the Sphinx Girl) in the snowy lands, visit her in the Garden of Anuket.
04 [NG+][PG] - Greece - North Athrosa Woods - Defeat the pirate mother and daughter (you must already have had the first encounter at sea) one screen north of Athrosa village.
05 [NG+][PG] - Greece - North Athrosa Woods - Defeat the pirate mother and daughter (you must already have had the first encounter at sea) one screen north of Athrosa village.
06 - Greece - Mount Falcon - On the right-side table inside the inn.
07 - Egypt - Southern Outpost - After resting overnight in the outpost, speak to the woman with the quest downstairs in the tavern *twice* to receive the map.
08 - Mansion of the Lord - Dungeon - In the secret room found by pressing the invisible floor switches in a seemingly empty room.
09 - Greece - Ruins of the Past - Church - Top-right large chest in the eastern room of the church.


======================
|| Buried Treasures ||
======================
To dig up buried treasure, hit the action key while standing on the ground indicated by the treasure map.
NOTE: You do *not* need to have the treasure map before digging up the treasure.

(Treasure in parentheses.)

01 - Mansion of the Lord - Vampire Cave - Just south of Lord Darhart's cave, to the east side of the nearest stump. (Hunter Shield)
02 [NG+] - Greece - Bandit Fortress - In the corner just left of the entrance to the final building - (Ultimate Crossbow)
03 - Monster Cove - Beach - Outside of the castle, in the top left corner of the rock wall near the stairs in the cliff. (Hunter Helm)
04 [NG+] - Dead Rock - Swamps - On the island chain past the initial caves, just to the right of the stump on the island with a stump and a bush. (Ultimate Mace)
05 [NG+] - Wintero - Eastern Snowy Plains - Next to the cabin with the cemetery, in the right-side hole between the raised sections below the cabin. (Ultimate Rod)
06 - Greece - Ruins of the Past - In the cemetery, between the first and second tombstones in the second row on the left. (Ring of Curse)
07 - Egypt - Pharoah's Tomb - On the beach, near the rock wall to the right of the entrance to the cave leading to the pharoah's tomb. (Mithril Armor)
08 - Greece - Path to Crossroads - Southeast of the isolated house (bounty hunter's house) found by going south at the early fork in the path to the Crossroads. (Stun Axe)
09 - Greece - Mount Falcon - Just west of the stone on furthest north screen of Mount Falcon. (Boots of Quality)


===================
|| Goddess Items ||
===================
Each of the goddess items has the effect of revealing otherwise hidden objects. There is no need to activate the items; having them in your inventory enables the effect.

Necklace of the Goddess (Shows Traps) - Egypt - Capitol - Weapon District - Scholar on path to art shop.
Tiara of the Goddess (Shows Hidden Chests) - Greece - Athrosa - Scholar in first house on second screen of Athrosa village.
Earrings of the Goddess (Shows Hen'Tai Boxes):- Greece - Mount Falcon - Scholar in house on Mount Falcon.
Bracelet of the Goddess (Shows Unexplored Search Spots [Makes Desks/Boxes/Other non-chest items glow if you haven't search them]) - Festival Island - Town - Scholar one screen north of the clock.


##################
##  Art Pieces  ##  ::AP
##################
===================
|| Illustrations ||
===================
To view an Illustration, simply select it in your inventory.

There are ways Illustrations are obtained:
1. Find lost letters (envelopes sitting on the ground in various locations). Notated (L)
2. Defeat legendary monsters in the post-game. Notated (M) ***If you defeat the monsters in NG+ instead of the standard game, you will receive alternate, non-illustration rewards.***
3. Find Master Hen'Tai boxes and defeat Master Hen'Tai. Notated (H)
4. Purchase them from the art shop in the Capitol of Egypt. Notated (A)

01 (M)[PG] - Greece - Path to Crossroads - Legendary Broncallo - Mountains to the west of the exit from Athrosa Cave.
02 (L) - Festival Island - Town - Letter in the stealth game building.
03 (H) - Greece - West Athrosa Woods - Box on the west side of the path leading from the Portal Cave to Athrosa.
04 (A) - Purchase in the Egypt Art Shop (original stock).
05 (A) - Purchase in the Egypt Art Shop (original stock).
06 (A) - Purchase in the Egypt Art Shop (original stock).
07 (M)[PG] - Egypt - Palace - Dungeon - Legendary Giantus - In the Crystal Ritual Chamber beneath the palace dungeons.
08 (L) - Greece - Mount Falcon - Letter on second floor of the house north of the inn.
09 (H) - Egypt - Palace - Box in in palace kitchens.
10 (H) - Greece - Path to Crossroads - Isolated Ruins - Box on first level of ruins.
11 (L)[PG] - Mansion of the Lord - Dungeon - Letter in room just after dungeons.
12 (M)[PG] - Greece - Ruins of the Past - Church - Legendary Goddess - At the end of the church.
13 (H) - Greece - Ruins of the Past - Second screen in the main area.
14 (A)[PG] - Purchase in the Egypt Art Shop (post-game stock).
15 (A)[PG] - Purchase in the Egypt Art Shop (post-game stock).
16 (M)[PG] - Greece - Osira's Lair - Legendary Giga Lardo - Outside of the entrance to the lair.
17 (H) - Greece - Mount Falcon - Box in the house at the far north screen of Mount Falcon.
18 (H) - Festival Island - Arena - Box in the training area.
19 (L)[PG] - Dead Rock - Furry Haven - Letter in the Haven of the Furries (through the ancient doorway).
20 (M)[PG] - Monster Cove - Cave - Legendary Octobreeder - In the main cave area.
21 (M)[PG] - Dead Rock - Swamps - Legendary Slitheros - In the swamp area past the first caves.
22 (H) - Mansion of the Lord - Castle - Box in dungeons.
23 (M)[PG] - Mansion of the Lord - Castle - Legendary Spike Dragon - In the castle.
24 (M)[PG] - Snowy Land - Ice Cave - Legendary Ice Queen - At the screen north of the teleporter at the end of the ice caves.
25 (M)[PG] - Greece - Tower of Hades - Legendary Spirit Queen - Outside the top of the Tower of Hades.
26 (M)[PG][NG+] - Snowy Land - Western Snowy Plains - Legendary King Corrus - Cave to the very northwest of the original landing point in Wintero.
27 (M)[PG] - Egypt - Hell Dune Cave - Legendary Bagdarus - Bottom of the cave, in a lava room of to the east.
28 (M)[PG] - Greece - Osira's Lair - Legendary Lightning Queen - In the outside area between the caves leading to Osira's Lair (where the Black Dragon flies).
29 (M)[PG] - Greece - West Athrosa Woods - Legendary Nature Queen - On path between Portal Cave and Athrosa.
30 (H) - Snowy Land - Wintero - Box in locked house.
31 (M)[PG] - Egypt - Pharoah's Tomb - Legendary Wingbask - One screen south of the puzzle area.
32 (H) - Monster Cove - Castle - Box in the castle.
33 (M)[PG] - Mansion of the Lord - Beach - Legendary Demon Guardian - Cave outside of the mansion of the island.
34 (M)[PG] - Greece - Path to Mount Falcon - Legendary Featherlion - Path before caves en route to Mount Falcon.
35 (M)[PG] - Greece - Bandit Fortress - Legengary Kerberos - Outside the main hall of the Bandit Fortress.
36 (L) - Egypt - Southern Outpost - Letter in northwest house.
37 (L) - Egypt - Palace - Letter in Lady Farah's room.
38 (L)[PG] - Snowy Land - Letter in locked house in wintero, near tavern.
39 (M)[PG] - Egypt - Northern Desert - Legendary Serpento - Northeast of the large, open area.
40 (L)[PG] - Greece - Bandit Fortress - Letter in the northwest corner of the long hall in the main building.
41 (M)[PG] - Greece - Path to Crossroads - Legendary Ragnarok - South of the signless post (all the way south of the crossroads).
42 (L) - Egypt - Palace - Letter in palace stables.
43 (H) - Egypt - Garden of Anuket - Box on path to the garden.
44 (L) - Greece - Osira's Lair - Letter in the right cell of the jail at the back of the lair.
45 (M)[PG] - Snowy Land - Eastern Snowy Plains - Legendary Krona - Flying around, several screens east of wintero village.
46 (H) - Greece - Bandit Fortress - Box on the second floor library.
47 (L) - Monster Cove - Castle - Letter in courtyard with crosses.
48 (M)[PG] - Greece - Tower of Hades - Legendary Bulk - In the gatehouse just west of the entrance to the tower.
49 (M)[PG] - Egypt - Palace - Dungeons - Legendary Undead Baron - Last screen of the dungeons before the beach.
50 (L) - Greece - Tower of Hades - Letter in one of the switch rooms just inside the tower.
51 (H) - Greece - Osira's Lair - Box outside Osira's throne room.
52 (L) - Festival Island - Arena - Letter in the western wing (near the door to the balcony).
53 (L) - Greece - Ruins of the Past - Letter in the basement of the first screen in the main area.


===============
|| Paintings ||
===============
To pick up paintings, you must first have purchased the Mansion in the Egypt Capitol.
To view a painting, you must first place it in the appropriate frame in your upstairs gallery.

01 - Egypt - Main Square - In the house on the left, above the blonde girl.
02 - Egypt - Art Shop - Enter the art shop AT NIGHT and the man blocking access to the painting will have left.
03 - Greece - Athrosa - Second floor of house with the scholar.
04 - Greece - Athrosa - In the tavern.
05 - Greece - Ruins of the Past - In the basement in the second screen of the main area.
06 - Greece - Tower of Hades - Inside the gatehouse just to the west of the entrance to the Tower.
07 - Greece - Mount Falcon - Second floor of a house in the town of Mount Falcon.
08 - [PG] Snowy Land - Wintero - In the Item/Weapons/Armor shop.
09 - Greece - Path to Crossroads - Isolated Ruins - On the second floor of the isolated ruins.
10 - Greece - Osira's Lair - In the back of the center cell in Osira's jail (at the very back of her Lair).
11 - Festival Island - Arena - In the room where you can observe the battle grounds.


##########################
##  Legendary Monsters  ##  ::LM
##########################
===========
|| Egypt ||
===========
(01) Legendary Bagdarus - Hell Dune Cave - Bottom of the cave, at the end of a passage that leads to the east.
(02) Legendary Giantus - Palace - Dungeon - Crystal Ritual Chamber beneath the palace dungeons.
(03) Legendary Undead Baron - Palace - Dungeon - Final room of dungeon before the beach to the Pharoah's Tomb.
(04) Legendary Wingbask - Pharoah's Tomb - Three screens into the pharoahs' tomb.
(05) Legendary Serpento - Northern Desert - Northeast of the large, open area.


============
|| Greece ||
============
(01) Legendary Nature Queen - West Athrosa Woods - Outside the portal cave, across the rope bridge, west of the path.
(02) Legendary Broncallo - Path to Crossroads - West of the path, in the grass, one screen west and one screen south of the Athrosa Cave exit.
(03) Legendary Ragnarok - Path to Crossroads - Furthest south screen from the crossroads (on the island across the bridge with a couple chests).
(04) Legendary Featherlion - Path to Mount Falcon - Area just before Mount Falcon Caves.
(05) Legendary Kerberos - Bandit Fortress - Outdoor area just north of the long hall.
(06) Legendary Bulk - Tower of Hades - In the gatehouse just to the west of the tower entrance.
(07) Legendary Spirit Queen - Tower of Hades - Outside the building on top of the tower of hades, across the bridge.
(08) Legendary Giga Lardo - Osira's Lair - Outdoor area just before the caves to Osira's Lair.
(09) Legendary Lightning Queen - Osira's Lair - Outdoor area in the middle of the caves of osira's liar, where the black dragon flies.
(10) Legendary Goddess - Ruins of the Past - Church - Near the altar at the end of the church.

(XX) [NG+] Emperor of Time [NG+] - Greece - West Athrosa Woods - After killing all other legendary monsters, including King Corrus, the Emperor may be found one screen west and two screens north of Athrosa Village. (Reward: Stardust of Time - Allows all sex scenes to be viewed in the Book of Illustrations, regardless of whether you have encountered the scene during the course of the game.)


===========
|| Other ||
===========
(01) Legendary Krona - Snowy Lands - East Snowy Fields - Flies around three screens east of Wintero village.
(02) Legendary Ice Queen - Snowy Lands - Ice Cave - Outdoor area beyond the teleporter at the end of the ice caves.
(03) Legendary Octobreeder - Monster Cove - In the caves.
(04) Legendary Slitheros - Dead Rock - North side of the swamps.
(05) Legendary Demon Guardian - Mansion of the Lord - In the cave on the beach.
(06) Legendary Spike Dragon - Mansion of the Lord - North of the beach area.

(XX) [NG+] Legendary King Corrus - Snowy Lands - West Snowy Fields - In a cave to the northwest of your original entry point to the Snowy Land (need Castella's [Bounty Hunter] note before boulder will be removed).

 
###################
##  Side Quests  ##  ::QU
###################
=====================
|| Standard Quests ||
=====================
Each of these quests will be initiated by speaking to an NPC with an exclamation mark floating above their head.
(Reward in Standard/NG+ in parentheses.)

(01) Egypt - Southern Outpost - Grocery Merchant in the Tavern - Find her lost key. Just talk to the woman in twice, she never lost it in the first place. (Treasure Map 07 / 1,000G)
(02) Egypt - Capitol - Pervert near Tavern - Give some balls from the gift shop to the pervert. (200G / 800G)
(03) Egypt - Weapon District - Old Man on west side of long walkway - Find his treasure on the left side of the bottom sphinx in Garden of Anuket. (3x Full Tonic / 3x Supreme Full Tonic)
(04) Egypt - Palace - Guard in Sleeping Quarters - Find deserters by the ship (where the game started) and defeat them, return to palace guard .(500G / 2,000G)

(05) Greece - Athrosa - Man near Weapon Store - Defeat all 3 Shadowood encounters found on the path from portal cave to Athrosa village at NIGHT. (1,200G / Ring of Greater Ice)
(06) Greece - Mount Falcon - Inn - Clear all bandits from Mount Falcon town area. (Boots of Speed / Vial of Experience)

(07) Festival Island - Arena - Pig-Looking man in main sign-up room - Find and return Sealed Vial [From Bandit Fortress / Wintero Inn] - (Venom Sword / Venom Sword)
(08) Festival Island [NG+] - Town - Girl just outside the Arena - defeat 10 xxx (beat,mad,etc...) balls and return to girl (Treasure Map 02)

(09) Snowy Lands - Wintero - Girl in Inn - Find and return all five snow bunnies. [See Various Locations section for Bunny Locations] (Black Knight Outfit / Supreme Full Tonic)
(10) Snowy Lands - Wintero - Nipha (Sphinx Girl) in Tavern - Defeat all of the monsters in the Ice Caves to the east, then find Nipha again in egypt, in the Farden of Anuket. (Treasure Map 03 / Vial of Supreme Experience)


================
|| Encounters ||
================
These encounters aren't quests, per se, but they are all trigger based, and many have reward of one sort or another. Some are purely story-driven.
All encounters within a given set must be achieved sequentially (i.e., you cannot do the third Edward fight before the first).

(Reward, if any, in parentheses.)

(1) Edward the 3rd
    Encounter 1 (Non-Fight): Egypt - Palace - You will meet Edward when you attempt to visit the Palace area for the first time; your response has no impact on this quest.
    Encounter 2: Egypt - Weapon District - You can fight Edward for the first time in the Weapon Shop. (Seed of Strength)
    Encounter 3: Greece - Athrosa Village - You can fight Edward for the second time on the screen with the Weapon Shop. (Seed of Dexterity)
    Encounter 4: Greece - Path to Crossroads - Isolated Ruins - You can fight Edward for the third time on the lower level of the ruins. (Seed of Agility)
    Encounter 5: Greece - Ruins of the Past - You can fight Edward for the fourth time in the basement on the second screen of the main area. (Pointless Piece of Junk)
    Encounter 6: Festival Island - Arena [NIGHT] - You can fight Edward for the fifth and final time by speaking to him in the Arena entry hall at night. (Noble Plate / Noble Armor)
    
(2) Naacia - Encounter in sleep.
    Encounter 1: Greece - Path to Crossroads - Isolated Ruins - Sleep in the bed on the second level of the isolated ruins to fight for the first time and activate the Naacia quest.
    Encounter 2: Sleep [day-to-night or night-to-day, non-nap] 6* times after activating Naacia
    Encounter 3: Sleep [non-nap] 10* times after activating Naacia
    Encounter 4: Sleep [non-nap] 18* times after activating Naacia
    
        * Certain beds, such as the palace guard room, do not increment the sleep count.

(3) Pirates - At Sea, Etc...
    Encounter 1: After purchasing the ship, sail (anywhere) 6 times.
    Encounter 2 [NG+][PG]: After first encounter, find and defeat the pirates in the are just north of Athrosa Village (Treasure Maps 4 + 5)
    Encounter 3 [NG+][PG]: After second encounter, on the Arena balcony; sets up plot for sequel.

(4) Octobreeder - At Sea [PG]
    Encounter: Have Farah in Party when you sail (anywhere) for the 10th time.
    
(5) Castella (Bounty Hunter) - Egypt - Weapon District [PG]
    Kill Legendary Monsters, then talk to Castella (Bounty Hunter on the long walkway to Weapon District).
    NOTE: If you go over the limit for one of the earlier items, you will *not* receive it later, so you have to make sure to stop in between 4-11 and 12-14 to get all the items.
        4-11  Monsters: (Adventurer Outfit)
        12-14 Monsters: (Hunter Armor)
        15+   Monsters: Castella will have returned to her house on the Path to Crossroads.    

(6) Rughart (Bandit Leader) - Bandit Fortress [PG][Good]
    Encounter 1: Main Hall of Fortress, sics guards on you.
    Encounter 2: Back Room of Fortress, with Altum & Valencio. You will fight Altum (who is invincible) and lose, but will not receive a Game Over.


=================================
|| Blacksmith - Moon/Sun Items ||
=================================
After picking up one of the "crap" items (Worthless Piece of Shit, Pointless Piece of Junk, Useless Piece of Crap), speak with the man in the house furthest north in Mount Falcon. He will tell you about a "Legendary Blacksmith" that can be found under Egypt. You can find the Blacksmith at the bottom of the Hell Dune Cave (entrance found in the Far Southern Desert, two screens north of the Ship).

If you give the Blacksmith one or more of the "crap" items, he will agree to manufacturer certain items for you based on the number of Moon/Sun stones you have collected.

Bring the following number of the appropriate stone to the Blacksmith to see the listed items added to his shop inventory:
    4 Stones
        Sword
        Spear
        Crossbow
    8 Stones
        Axe
        Mace
        Rod
    12 Stones
        Armor
        Plate
        Robe
    14 Stones
        Shield
        Helm
        Hat    
    
    
================
| Locked Doors |
================
(Treasure in Standard/NG+ in parentheses.)

(1) Egypt - Southern Outpost - House in the southeast corner. (5,000G / Ring of Greater Water)
(2) Egypt - Capitol - Weapon District - House in the northwest corner. (Darkness Armor / Supreme Hell Armor)
(3) Egypt - Capitol - Main Square - House in the southeast corner. (Seed of Life, Supreme Seed of Divine Life [Back Door]) / Seed of Life, Seed of Mana)
(4) Egypt - Capitol - Main Square - House in the northwest corner. (Fortune Teller Access, Eye of Horus, Eathquake Armor / Fortune Teller Access)
(5) Greece - Ruins of the Past - Jail in basement of second screen of main area. (3,500G / 10,000G)
(6) Snowy Lands - Wintero - House to the west of the Item Store. (Hen'Tai Box / Same)
(7) Snowy Lands - Wintero - House to the east of the inn. (Hell Armor, Seed of Agility / Supreme Elixir, Supreme Tonic)    


###############################
##  Miscellaneous Locations  ##  ::ML
###############################
==================
|| Snow Bunnies ||
==================
All in Snowy Lands - Listed from west to east.
(1) West Snowy Fields - Below the area where you first arrived in wintero, southeast corner of screen.
(2) West Snowy Fields - Two screens west of Wintero village, running back and forth north of the path.
(3) Wintero Village - To the right of the Wintero tavern.
(4) East Snowy Fields - One screen east of the Legendary Krona (large bird), running north to south along the eastern border.
(5) East Snowy Fields - Running around in the cemetery behind the cabin.


=========================
|| Crystal Gatekeepers ||
=========================
(1-Wind) Greece - Tower of Hades - In the building on top of the Tower of Hades.
(2-Fire) Greece - Ruins of the Past - Church - In the main altar room of the Church.
(3-Earth) Greece - Path to Crossroads - In the cave in the southwest corner of the area one screen west and one screen south of the Athrosa Cave exit.
(4-Water) Greece - Portal Cave - Next to the teleporter.


=========================
|| Miscellaneous Items ||
=========================
These items are will be useful for one reason or another on your quest. They move locations from Standard to New Game +.

Standard:
    Simple Lockpick - Greece - Ruins of the Past - Church - Top left chest in main altar room.
    Sealed Vial - Greece - Bandit Fortress - In the main hall with several chests, check the first table on the left (southwest table).
    Broken Pieces - Give to Blacksmith in Hell Dune Cave to combine them into a key for the Ancient Door on Dead Rock.
        Broken Piece 1 - Monster Cove - Chest at the end of the pathway chest three screens north of the entrance.
        Broken Piece 2 - Bandit Fortress - In the main hall with several chests, the top-right chest.

    Blacksmith Items - Give to blacksmith to convince him to start crafting items for you.
        Worthless Piece of Shit (Sword) - Egypt - Southern Desert - Won from the deserters near the ship (palace quest).
        Pointless Piece of Junk (Shield) - Greece - Ruins of the Past - In the basement of the second screen of the main area, defeat Edward the 3rd for the fourth time.
        Useless Piece of Crap (Armor) - Festival Island - Arena - East corridor, chest in the pathway leading to the battlegrounds.

    Cloak of Unfinity - Monster Cove - Chest in the Dungeon.
        (+25 PDEF/MDEF, +5 DEX, +5 AGI, +5 INT, +5 EVA)
    Leash of Mystery - Dead Rock - Furry Haven (found through Ancient Door) - Visit after saving Nipha to receive the Leash.
        (The leash does *nothing* in standard mode.)

New Game +:
    Simple Lockpick - Greece - Path to Mount Falcon - Chest in the northwest corner of the area two screens east of the Crossroads. (No need to get this if you already have a pick from the first run.)
    Sealed Vial - Snowy Lands - Wintero - Inn - Search the top-left table.
    Broken Pieces - Give to Blacksmith in Hell Dune Cave to combine them into a key for the Ancient Door on Dead Rock.
        Broken Piece 1 - Monster Cove - Cave - Chest in the room south (via bridge) of the first west-leading pathway.
        Broken Piece 2 - Festival Island - Arena - Chest on the right side of the balcony.
        
    Blacksmith Items - Give to blacksmith to convince him to start crafting items for you.
        Worthless Piece of Shit (Sword) - Egypt - Southern Desert - Won from the deserters near the ship (palace quest).
        Pointless Piece of Junk (Shield) - Greece - Ruins of the Past - In the basement of the second screen of the main area, defeat Edward the 3rd for the fourth time.
        Useless Piece of Crap (Armor) - Greece - Bandit Fortress - Chest on the right side of the final room of the fortress.

    Cloak of Infinity - Monster Cove - Chest in the Dungeon.
        (+50 PDEF/MDEF, +10 DEX, +10 AGI, +10 INT, +10 EVA, Auto-Dodge)
    Leash of Solved Mystery - Dead Rock - Furry Haven (through Ancient Door) - Visit after saving Nipha to receive the Leash.        
        (Protects against all status ailments.)


============================
|| Ultimate Weapons [NG+] ||
============================
    [PG] Sword - Greece - Bounty Hunter's House - Receive from Castella after defeating King Corrus and meeting her back at her house.
    [PG] Spear - Mansion of the Lord - Vampire Cave - In a box in the hall just before the Vampire's room.
    [PG] Axe - Dead Rock - Furry Haven - Chest in the altar area.
    Crossbow - Treasure from Map 2
    Mace - Treasure from Map 4
    Rod - Treasure from Map 5
    
    [PG] Supreme Magical Dust (Osira) - Monster Cove - Dungeon - Chest in the far northeast of the dungeon.
    [PG] Supreme Matriarch Staff (Farah) - Dead Rock - Swamp - Chest on the right side of screen with the Ancient Door, before the bridges.
    [PG] Supreme Queen's Saber (Opala) - Mansion of the Lord - Vampire Cave - Chest in the last cave before the Vampire's room.

    
============================
|| Legendary Armors [NG+] ||
============================
    [PG] Plate - Greece - Bandit Fortress - Chest in the second story library.
    [PG] Robe - Monster Cove - Cave - Chest at the end of the pathway furthest north from the entrance.
    [PG] Armor - Dead Rock - Western Cave - Chest in the southeast corner of the first screen from the south entrance.


###########################
##  Miscellaneous Notes  ##  ::MN
###########################
=======================
|| Festival Winnings ||
=======================
Rewards for winningeach of the games, listed by round.

(Standard / NG+)

Gauntlet
    1: 5,000G / 5,000G
    2: Supreme Seed of Divine Mana / Medallion of the Queen
    3: Cook / Cook (Staff for Mansion)
    4+: 500G / 500G (Refund of the game cost.)
    
Shadow - Dancer
    1: 5,000G / 5,000G
    2: Supreme Seed of Divine Life / Medallion of the King
    3: Dancer / Dancer (Staff for Mansion)
    4+: 500G / 500G (Refund of the game cost.)
    
Collector
    1: 5,000G / 5,000G
    2: Supreme Seed of Divine Strength / Vial of Supreme Experience
    3: Bartender / Bartender (Staff for Mansion)
    4+: 500G / 500G (Refund of the game cost.)
    
Arena (Each "round" consists of five fights [assuming no losses], culminating with a boss.)
    1: 10,000G / 20,000G
    2: Ring of Divine Strength / Ring of Greater Thunder
    3: Pleasure Jester / Pleasure Jester (Staff for Mansion)
    4+: No Prizes

    
===================================
|| Festival Chest Game Solutions ||
===================================
Locations of the Chests in the "Collector" Game on Festival Island:
1st Round - Right, then up all the way into the stone-floored room. The chest is in the top-right corner of the room.
2nd Round - Left to the wall, down to the bottom, and back right. The chest is in the center alcove of the bottom hallway.
3rd Round - Left, up to the top, left to corner, and back down. The chest is at the bottom of the hallway leading down the west side.


##################
##  Sex Scenes  ##  ::SS
##################
==================
|| Story Scenes ||
==================
These scenes will be accompanied by full illustration.

Which of these scenes you can see will be determined by whether you take the [Good] path (side with Opala) or [Evil] path (side with Osira).

For some scenes, you given choices during the scene on how it will play out, denoted in brackets.

Quick Summaries
~~~~~~~~~~~~~~~
For each path you take, here are the scenes you can get, in the rough order you'll encounter them.

[S] means encountered during story, otherwise optional/have to go out of the way.

Good Path
    [S] Opala - Throneroom
    Farah - Stables
    Farah - Palace Bed
    Opala - Crystal Ritual Chamber
    
    [PG] Farah - Octobreeder
    
Evil Path
    [S] Opala - Throneroom
    Farah - Stables
    Farah - Palace Bed
    [S] Osira - Osira's Lair
    [S] Farah - Osira's Lair
    [S] Opala - Osira's Dungeon 
    Osira - Betrayal Ending

    [PG] Farah - Octobreeder
    
Full Scene List
~~~~~~~~~~~~~~~
Opala
    Throneroom with Sebastilion [Nice / Rough]
        You will encounter this scene automatically in either storyline.
    
    [Good] Gangbang in Crystal Ritual Chamber ("Secret" Scene)
        Once you've discovered Greece, head back to the Palace's dungeon. Go down the stairs on the left, and through the door (past the guards).
        NOTE: The scene will become unavailable after entering Tower of Hades.

    [Evil] Osira's Dungeon with Khaan [Optional: Jump Osira]
        You will encounter this scene automatically in the Evil storyline.
    
    
Farah
    Stables with Horse [Nice / Rough]
        1. After your first meeting with Opala, go outside to the Stables (on the left side of the Palace) and speak with Farah. (Choose any dialogue options.)
        2. Following this first meeting, go to the Gift Shop to see Farah purchasing some... questionable... items.
        3. Return to the palace stables, and, after being turned away by the guards, hop down the well and climb back up into the stables.
        
    Castle Bed ("Secret" Scene)
        After your encounter with Farah in the stables, sleep overnight in the bed in the Palace Guard-Room.
        
    [Evil] Osira's Lair [Dog / Giga Lardo]
        You will encounter this scene automatically in the Evil storyline.
        You can choose for her to have sex with a Kerberos ("four-legged beast") or Giga Lardo ("monster").
            
    Octobreeder at Sea
        See the Encounters section, under Side-Quests, for information on how to activate this scene.
        

Osira
    [Evil] Footjob in Lair
        1. When you complete the first task for Osira, accept the "Punishment and Reward" she offers.
    
    [Evil] Rape in Pharoah's Tomb ("Secret" Scene)
        1. Betray Osira and take one or more of the Crystal Guardian's powers.
        2. Defeat the final boss.
        3. When asked to apoligize, choose the third option (hidden, but selectable).


==================
|| Extra Scenes ||
==================
These scenes are VOICE ONLY; there is no illustration provided. The screen will go black for the duration of the scene.

Sophia the Prostitute [Egypt Capitol] & Pleasure Jester [Arena / Your Mansion] (These two provide the same scenes, with the same voice acting.)
    Blowjob
    Sex
    Anal Sex

Naacia [Dream World, as Sex Slave]
    Blowjob
    Boobjob
    Sex

Farah [PG] [Palace / Mansion, as Wife or Sex Slave]
    Sex
    Anal Sex
    Boobjob
  
Opala [PG] [Palace / Mansion, as Wife or Sex Slave]
    Sex
    Blowjob
    Anal Sex
    
Osira [PG] [Jail / Mansion, as Sex Slave]
    Blowjob
    Anal Sex
    Footjob

    
###############
##  Endings  ##  ::ED
###############
===============
|| Good Side ||
===============
The "two" good endings are sequential, not exclusive. Once you have completed the Good side, you can return to the Pharoah's tomb to see an extra scene that sets up a sequel (if Osira is not your sex slave).

Concluding the game, Opala will offer you a choice of reward:
    Praise is Enough - NO BONUS
    
    Wife
        Opala
        Farah
        Duck - NO BONUS
        
    Want Something
        Golden Statues - Gold Statues Adorn your Mansion
        Showered In Gold - 50,000G
        Sex Slave
            Opala
            Farah
            Osira
            
Royal Party Members: 1/3 or 2/3 (Based on above choice.)
    Farah (Regardless of choice.)
    Opala (If chosen as wife or sex slave.)
    Osira (If chosen as sex slave.)

    
===============
|| Evil Side ||
===============
The three evil endings are mutually exclusive.
To achieve ending A, simply do as Osira asks all the way through the game.
To achieve endings B/C, betray Osira by taking at least one power from the Guardians for yourself.

Evil Ending A (Osira as Evil Goddess)
    Extra Party Members: 0

Evil Ending B (Osira as Evil Queen)
    When given the chance to apoligize, choose either of the visible options.

    NOTE: Khaan is waiting for battle in the Garden of Anuket, near the well.
    
    Extra Party Members: 0
    
Evil Ending C (Hero as Evil Pharoah)
    When given the chance to apoligize, choose the third (invisible) option.

    Extra Party Members: 3/3
        All three royal women will be available as sex slaves.